Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 57 days ago
5 / 4 / 1
K / D / A
37.5%
Kill participation
816
Damage / min
10,531g
450.7 gold / min
19
8 placed · 2 cleared
215
9.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Pantheon · Top
10 / 2 / 10
44.4% KP
20,677
19.8% share
11,765g
160 CS · 6.8/m
mikasa#0430
Lee Sin · Jungle
13 / 2 / 9
48.9% KP
22,380
21.4% share
12,571g
158 CS · 6.8/m
도천지#KR1
Orianna · Mid
5 / 4 / 9
31.1% KP
21,958
21% share
10,418g
197 CS · 8.4/m
중승민#중센조
Kalista · ADC
12 / 7 / 10
48.9% KP
23,173
22.2% share
14,803g
230 CS · 9.8/m
If Die Tomorrow#0301
Neeko · Support
5 / 1 / 24
64.4% KP
16,148
15.5% share
9,785g
39 CS · 1.7/m
Red side
Defeat충 치#충치1
Irelia · Top
2 / 8 / 2
25% KP
10,107
14% share
10,527g
203 CS · 8.7/m
zhang wen zi#KR1
Vi · Jungle
2 / 7 / 4
37.5% KP
10,220
14.2% share
7,747g
114 CS · 4.9/m
Ivory#1012
Syndra · Mid
5 / 4 / 1
37.5% KP
19,067
26.4% share
10,531g
215 CS · 9.2/m
LazyFeel#KR7
Yunara · ADC
6 / 14 / 3
56.3% KP
21,375
29.6% share
12,021g
176 CS · 7.5/m
그러건아말건아#0720
Maokai · Support
1 / 12 / 7
50% KP
11,450
15.9% share
6,560g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
