Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 57 days ago
17 / 6 / 15
K / D / A
76.2%
Kill participation
1,891.7
Damage / min
17,821g
561 gold / min
35
15 placed · 7 cleared
271
8.5 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Camille · Top
3 / 8 / 16
45.2% KP
38,142
22% share
12,896g
184 CS · 5.8/m
mikasa#0430
Lee Sin · Jungle
17 / 4 / 11
66.7% KP
42,003
24.2% share
18,115g
226 CS · 7.1/m
Ivory#1012
Syndra · Mid
17 / 6 / 15
76.2% KP
60,092
34.7% share
17,821g
271 CS · 8.5/m
Ghost#올라갑니다
Varus · ADC
4 / 10 / 14
42.9% KP
23,554
13.6% share
13,319g
183 CS · 5.8/m
keb10#鈴原るる
Bard · Support
1 / 13 / 21
52.4% KP
9,524
5.5% share
9,564g
25 CS · 0.8/m
Red side
Defeat이직로그#0820
Olaf · Top
11 / 8 / 7
43.9% KP
27,399
18.9% share
12,779g
173 CS · 5.4/m
Grizzly#KR3
Xin Zhao · Jungle
9 / 7 / 13
53.7% KP
37,817
26.1% share
15,449g
211 CS · 6.6/m
M G#2821
Ekko · Mid
2 / 10 / 9
26.8% KP
18,610
12.8% share
11,336g
243 CS · 7.6/m
LazyFeel#KR7
Kalista · ADC
17 / 10 / 8
61% KP
52,343
36.1% share
20,667g
293 CS · 9.2/m
YoRu#KR7
Renata Glasc · Support
2 / 7 / 22
58.5% KP
8,989
6.2% share
9,548g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
