Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 57 days ago
6 / 3 / 11
K / D / A
54.8%
Kill participation
813.1
Damage / min
12,884g
484.4 gold / min
42
13 placed · 5 cleared
254
9.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReve Bonheur Toi#happy
Dr. Mundo · Top
6 / 3 / 2
44.4% KP
22,006
28.9% share
12,516g
251 CS · 9.4/m
Seven fire#雷霆嘎巴
Kha'Zix · Jungle
2 / 5 / 4
33.3% KP
13,688
18% share
10,924g
189 CS · 7.1/m
집중해봐이길수있어#12312
Fizz · Mid
5 / 9 / 4
50% KP
17,920
23.5% share
10,296g
190 CS · 7.1/m
Dragon#KR22
Sivir · ADC
1 / 6 / 3
22.2% KP
7,436
9.8% share
10,462g
242 CS · 9.1/m
이스굿#KR1
Skarner · Support
4 / 8 / 4
44.4% KP
15,107
19.8% share
8,348g
21 CS · 0.8/m
Red side
Victory김서인#789
Zaahen · Top
2 / 7 / 7
29% KP
15,569
14.7% share
8,856g
159 CS · 6/m
czy#2005
Talon · Jungle
11 / 4 / 8
61.3% KP
26,065
24.6% share
15,858g
217 CS · 8.2/m
Ivory#1012
Syndra · Mid
6 / 3 / 11
54.8% KP
21,629
20.4% share
12,884g
254 CS · 9.5/m
진짭니꼬#0418
Kai'Sa · ADC
11 / 3 / 6
54.8% KP
35,031
33.1% share
16,509g
259 CS · 9.7/m
Honpi#KR1
Rakan · Support
1 / 2 / 19
64.5% KP
7,474
7.1% share
8,283g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
