Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 56 days ago
5 / 8 / 7
K / D / A
57.1%
Kill participation
713
Damage / min
11,248g
416.3 gold / min
20
12 placed · 0 cleared
208
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#KR11
Jayce · Top
4 / 4 / 9
37.1% KP
30,458
25.8% share
11,529g
238 CS · 8.8/m
Juhana#OMG
Lee Sin · Jungle
14 / 3 / 9
65.7% KP
24,853
21.1% share
14,610g
195 CS · 7.2/m
Pungyeon#0116
Viktor · Mid
9 / 2 / 16
71.4% KP
39,673
33.6% share
13,912g
234 CS · 8.7/m
로 컨#0214
Kai'Sa · ADC
2 / 5 / 5
20% KP
13,130
11.1% share
11,819g
226 CS · 8.4/m
정 진#이용승
Shen · Support
6 / 7 / 14
57.1% KP
9,785
8.3% share
8,798g
23 CS · 0.9/m
Red side
DefeatPerfecT#132
Nasus · Top
1 / 8 / 6
33.3% KP
12,034
12.9% share
8,418g
182 CS · 6.7/m
Kimman#zxfkk
Pantheon · Jungle
2 / 5 / 9
52.4% KP
14,412
15.5% share
9,209g
159 CS · 5.9/m
Ivory#1012
Syndra · Mid
5 / 8 / 7
57.1% KP
19,263
20.7% share
11,248g
208 CS · 7.7/m
柳智敏#2849
Miss Fortune · ADC
11 / 4 / 5
76.2% KP
37,194
39.9% share
15,615g
259 CS · 9.6/m
SCP 002#GiaTy
Poppy · Support
2 / 10 / 10
57.1% KP
10,263
11% share
7,880g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
