Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 55 days ago
22 / 2 / 8
K / D / A
85.7%
Kill participation
1,389.7
Damage / min
22,462g
633.9 gold / min
27
5 placed · 6 cleared
352
9.9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory48540210del#KR1
K'Sante · Top
7 / 6 / 8
50% KP
36,270
21.6% share
15,031g
254 CS · 7.2/m
Opinio#1011
Jayce · Jungle
6 / 6 / 12
60% KP
32,853
19.6% share
19,542g
326 CS · 9.2/m
김진표#1016
Swain · Mid
3 / 11 / 10
43.3% KP
20,637
12.3% share
11,102g
174 CS · 4.9/m
NinjaKiwi#KoR
Ezreal · ADC
14 / 3 / 5
63.3% KP
65,487
39% share
23,162g
400 CS · 11.3/m
davao#777
Blitzcrank · Support
0 / 9 / 20
66.7% KP
12,504
7.5% share
9,463g
21 CS · 0.6/m
Red side
Defeat바다악어#크로커다일
Nasus · Top
1 / 10 / 12
37.1% KP
18,334
12.9% share
10,174g
169 CS · 4.8/m
kissdown#S 2
Fiddlesticks · Jungle
6 / 5 / 22
80% KP
37,593
26.4% share
15,640g
198 CS · 5.6/m
Ivory#1012
Yone · Mid
22 / 2 / 8
85.7% KP
49,240
34.5% share
22,462g
352 CS · 9.9/m
크랜베리#Berry
Xayah · ADC
3 / 6 / 6
25.7% KP
24,428
17.1% share
14,234g
290 CS · 8.2/m
스라맛빠기#meow
Poppy · Support
3 / 7 / 16
54.3% KP
13,038
9.1% share
9,851g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
