Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 55 days ago
7 / 6 / 16
K / D / A
63.9%
Kill participation
1,162.9
Damage / min
14,483g
510.9 gold / min
41
16 placed · 4 cleared
261
9.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory04년생태우형이야#1234
Riven · Top
10 / 3 / 13
63.9% KP
29,862
23.3% share
15,114g
240 CS · 8.5/m
광 왕#KR0
Shaco · Jungle
6 / 3 / 22
77.8% KP
27,407
21.4% share
14,113g
206 CS · 7.3/m
Ivory#1012
Syndra · Mid
7 / 6 / 16
63.9% KP
32,969
25.7% share
14,483g
261 CS · 9.2/m
抖音丶师承旭神#LBYJ
Zed · ADC
7 / 4 / 7
38.9% KP
21,591
16.8% share
14,442g
218 CS · 7.7/m
Daniel Laizans#맨몸운동
Pantheon · Support
6 / 7 / 12
50% KP
16,483
12.8% share
9,577g
27 CS · 1/m
Red side
Defeat몽 니#몽 니
Singed · Top
3 / 6 / 7
43.5% KP
21,674
25.7% share
11,853g
270 CS · 9.5/m
서릿빛 겨울의 설흔#잔 향
Rek'Sai · Jungle
6 / 10 / 9
65.2% KP
14,553
17.3% share
11,188g
155 CS · 5.5/m
귀염둥이 모아#KR1
Lissandra · Mid
1 / 8 / 9
43.5% KP
12,343
14.6% share
9,052g
183 CS · 6.5/m
NinjaKiwi#KoR
Tristana · ADC
12 / 4 / 5
73.9% KP
27,523
32.6% share
18,950g
286 CS · 10.1/m
芋圆波波#啵 啵
Nautilus · Support
1 / 8 / 15
69.6% KP
8,253
9.8% share
7,957g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
