Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 54 days ago
9 / 9 / 13
K / D / A
66.7%
Kill participation
925.6
Damage / min
11,408g
416.6 gold / min
23
5 placed · 6 cleared
160
5.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJeff Yan#HYPE
Jayce · Top
0 / 7 / 9
29% KP
15,828
15.2% share
8,499g
200 CS · 7.3/m
서릿빛 겨울의 설흔#잔 향
Hecarim · Jungle
9 / 7 / 14
74.2% KP
20,619
19.8% share
14,560g
236 CS · 8.6/m
Yoruka Kirihime#KR4
Yasuo · Mid
9 / 8 / 7
51.6% KP
24,764
23.8% share
14,491g
195 CS · 7.1/m
제리 왕#KR4
Yunara · ADC
12 / 7 / 8
64.5% KP
31,836
30.5% share
16,822g
251 CS · 9.2/m
들개처럼#KR1
Lulu · Support
1 / 4 / 25
83.9% KP
11,175
10.7% share
8,810g
28 CS · 1/m
Red side
Victory첫눈이 내리면 좋겠어#2009
Malphite · Top
1 / 3 / 13
42.4% KP
16,087
13.9% share
11,970g
245 CS · 8.9/m
douyin丶52jug#5252
Nidalee · Jungle
10 / 5 / 15
75.8% KP
19,093
16.5% share
14,637g
163 CS · 6/m
Ivory#1012
Pantheon · Mid
9 / 9 / 13
66.7% KP
25,346
21.9% share
11,408g
160 CS · 5.8/m
수노미#0422
Zeri · ADC
12 / 7 / 12
72.7% KP
43,848
37.8% share
19,315g
275 CS · 10/m
CoBiT#KR1
Yuumi · Support
1 / 7 / 23
72.7% KP
11,535
10% share
8,811g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
