Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 53 days ago
12 / 6 / 13
K / D / A
83.3%
Kill participation
1,241.6
Damage / min
18,107g
510.8 gold / min
37
7 placed · 6 cleared
266
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzhen xi#黑玫瑰
Mordekaiser · Top
12 / 3 / 11
54.8% KP
40,578
25.7% share
17,170g
247 CS · 7/m
slow dancing#1002
Nidalee · Jungle
12 / 8 / 15
64.3% KP
33,720
21.3% share
16,607g
224 CS · 6.3/m
CƯỜNG CƠ TRƯỞNG#RANK1
Qiyana · Mid
11 / 4 / 10
50% KP
27,770
17.6% share
15,443g
269 CS · 7.6/m
抖音丶师承旭神#LBYJ
Sivir · ADC
3 / 3 / 17
47.6% KP
31,103
19.7% share
17,470g
319 CS · 9/m
xiaoyou#1231
Camille · Support
4 / 12 / 20
57.1% KP
24,845
15.7% share
11,463g
26 CS · 0.7/m
Red side
Defeat이직로그#0820
K'Sante · Top
3 / 8 / 6
30% KP
19,162
13.4% share
11,062g
218 CS · 6.1/m
Ivory#1012
Pantheon · Jungle
12 / 6 / 13
83.3% KP
44,013
30.8% share
18,107g
266 CS · 7.5/m
PULSAR#X2V2
Lissandra · Mid
6 / 11 / 8
46.7% KP
29,645
20.7% share
11,532g
199 CS · 5.6/m
유진누나 예쁘다#2008
Caitlyn · ADC
8 / 8 / 9
56.7% KP
35,753
25% share
16,824g
278 CS · 7.8/m
우리 애기 지영이#KR2
Bard · Support
1 / 9 / 22
76.7% KP
14,464
10.1% share
9,753g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
