Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 52 days ago
8 / 1 / 6
K / D / A
56%
Kill participation
1,094.1
Damage / min
14,153g
494.9 gold / min
29
7 placed · 4 cleared
284
9.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFaiCai#KRI
Gnar · Top
3 / 6 / 2
26.3% KP
20,763
24.2% share
10,623g
222 CS · 7.8/m
抖音小y#zzzz
Hecarim · Jungle
6 / 4 / 2
42.1% KP
20,458
23.8% share
14,132g
286 CS · 10/m
zhen xi#黑玫瑰
Pantheon · Mid
2 / 7 / 3
26.3% KP
13,772
16.1% share
11,280g
186 CS · 6.5/m
song#7271
Jhin · ADC
5 / 3 / 4
47.4% KP
19,076
22.2% share
14,195g
264 CS · 9.2/m
Celine#KR33
Seraphine · Support
3 / 5 / 10
68.4% KP
11,718
13.7% share
8,069g
30 CS · 1/m
Red side
Victory수진이#1112
Camille · Top
2 / 6 / 9
44% KP
18,544
20.7% share
12,448g
222 CS · 7.8/m
Panama#Final
Fiddlesticks · Jungle
6 / 3 / 10
64% KP
13,938
15.6% share
13,294g
224 CS · 7.8/m
Ivory#1012
Aurora · Mid
8 / 1 / 6
56% KP
31,291
34.9% share
14,153g
284 CS · 9.9/m
요네 go home#xxxww
Yone · ADC
9 / 4 / 4
52% KP
20,363
22.7% share
13,816g
214 CS · 7.5/m
Sasuke#erid
Braum · Support
0 / 6 / 10
40% KP
5,492
6.1% share
7,306g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
