Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 51 days ago
3 / 7 / 11
K / D / A
33.3%
Kill participation
694.3
Damage / min
11,820g
424.2 gold / min
29
4 placed · 5 cleared
211
7.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기리보이혁갓#아입니두
Camille · Top
9 / 10 / 7
48.5% KP
20,637
16.4% share
11,628g
175 CS · 6.3/m
Yoruka Kirihime#KR4
Zed · Jungle
11 / 7 / 8
57.6% KP
31,482
25% share
14,519g
145 CS · 5.2/m
ParisVan#不知名歌手
Galio · Mid
5 / 7 / 13
54.5% KP
28,736
22.8% share
10,319g
182 CS · 6.5/m
May#KR43
Corki · ADC
7 / 11 / 8
45.5% KP
27,867
22.1% share
14,166g
248 CS · 8.9/m
kiss#0520
Karma · Support
1 / 7 / 18
57.6% KP
17,229
13.7% share
8,176g
22 CS · 0.8/m
Red side
Victory불이과 #KR1
Darius · Top
16 / 4 / 2
42.9% KP
28,313
23.3% share
16,010g
227 CS · 8.1/m
Ivory#1012
Sylas · Jungle
3 / 7 / 11
33.3% KP
19,348
15.9% share
11,820g
211 CS · 7.6/m
Faker#구라티
Diana · Mid
8 / 11 / 8
38.1% KP
23,239
19.1% share
11,007g
146 CS · 5.2/m
edhdcntsw#KR11
Yunara · ADC
12 / 7 / 12
57.1% KP
43,023
35.4% share
19,657g
249 CS · 8.9/m
Strawberry#S T
Lulu · Support
3 / 4 / 17
47.6% KP
7,459
6.1% share
9,778g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
