Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 51 days ago
6 / 6 / 4
K / D / A
50%
Kill participation
743.5
Damage / min
9,411g
404.8 gold / min
34
3 placed · 8 cleared
168
7.2 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory표상혁#KR1
Kennen · Top
6 / 3 / 8
46.7% KP
18,352
20.4% share
10,588g
189 CS · 8.1/m
빵 디#씰룩씰룩
Poppy · Jungle
4 / 2 / 18
73.3% KP
14,896
16.5% share
10,256g
149 CS · 6.4/m
온 재#KR1
Zed · Mid
7 / 3 / 4
36.7% KP
24,076
26.7% share
13,144g
230 CS · 9.9/m
Crow#crow9
Ezreal · ADC
11 / 7 / 8
63.3% KP
24,171
26.8% share
15,120g
217 CS · 9.3/m
폐 허#KR1
Bard · Support
2 / 5 / 17
63.3% KP
8,555
9.5% share
7,584g
16 CS · 0.7/m
Red side
Defeat이직로그#0820
Olaf · Top
1 / 6 / 1
10% KP
5,385
8.4% share
8,580g
188 CS · 8.1/m
Ivory#1012
Sylas · Jungle
6 / 6 / 4
50% KP
17,286
27.1% share
9,411g
168 CS · 7.2/m
Stars9#KR1
Lee Sin · Mid
7 / 7 / 1
40% KP
18,088
28.4% share
10,182g
205 CS · 8.8/m
아름다운 나라#KR2
Vex · ADC
4 / 7 / 5
45% KP
15,752
24.7% share
9,710g
186 CS · 8/m
keb10#鈴原るる
Nautilus · Support
2 / 5 / 10
60% KP
7,221
11.3% share
6,698g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
