Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 43 days ago
14 / 8 / 11
K / D / A
62.5%
Kill participation
1,038.9
Damage / min
15,564g
543.2 gold / min
32
7 placed · 4 cleared
204
7.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat14小孩幻想赢对线#4453
Yorick · Top
4 / 4 / 3
21.2% KP
16,347
13.4% share
10,218g
202 CS · 7.1/m
도은모찌#사랑해
Lee Sin · Jungle
13 / 11 / 6
57.6% KP
31,077
25.5% share
14,082g
182 CS · 6.4/m
ovo#Mio韩服
Kayle · Mid
5 / 6 / 9
42.4% KP
22,200
18.2% share
12,435g
244 CS · 8.5/m
HLE Buddy#5812
Ezreal · ADC
6 / 10 / 12
54.5% KP
42,622
35% share
13,127g
191 CS · 6.7/m
벌꿀오소리가아닌그냥벌꿀#bee
Blitzcrank · Support
5 / 9 / 13
54.5% KP
9,677
7.9% share
9,090g
31 CS · 1.1/m
Red side
Victory부쉬 속 하딩#KR999
Heimerdinger · Top
2 / 5 / 7
22.5% KP
31,095
20.9% share
10,716g
229 CS · 8/m
mtrngrxsyl#6146
Cho'Gath · Jungle
12 / 4 / 13
62.5% KP
30,354
20.4% share
16,259g
205 CS · 7.2/m
Ivory#1012
Sylas · Mid
14 / 8 / 11
62.5% KP
29,765
20% share
15,564g
204 CS · 7.1/m
iuk#节奏ing
Yunara · ADC
12 / 9 / 13
62.5% KP
48,015
32.3% share
19,061g
270 CS · 9.4/m
재형박#KR1
Lulu · Support
0 / 7 / 30
75% KP
9,421
6.3% share
9,367g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
