Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 43 days ago
4 / 4 / 1
K / D / A
27.8%
Kill participation
954.9
Damage / min
12,244g
413.4 gold / min
45
16 placed · 5 cleared
296
10 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat충 치#충치1
K'Sante · Top
3 / 5 / 9
66.7% KP
18,758
18.8% share
10,038g
198 CS · 6.7/m
Blue#KR33
Qiyana · Jungle
8 / 5 / 5
72.2% KP
23,206
23.2% share
13,168g
200 CS · 6.8/m
Ivory#1012
Syndra · Mid
4 / 4 / 1
27.8% KP
28,281
28.3% share
12,244g
296 CS · 10/m
죽을 만큼 아파서#Alive
Corki · ADC
3 / 7 / 7
55.6% KP
22,850
22.9% share
12,778g
229 CS · 7.7/m
乌鲁木齐中路#Where
Nautilus · Support
0 / 9 / 13
72.2% KP
6,831
6.8% share
7,597g
27 CS · 0.9/m
Red side
Victory차가운코끼리#KR0
Rumble · Top
6 / 7 / 11
56.7% KP
30,973
25.5% share
12,560g
205 CS · 6.9/m
Wonderwall#mid
Xin Zhao · Jungle
8 / 3 / 13
70% KP
22,954
18.9% share
13,949g
230 CS · 7.8/m
미소녀#mio韩服
Yone · Mid
4 / 3 / 6
33.3% KP
15,897
13.1% share
12,565g
252 CS · 8.5/m
T1 Eclipse#2009
Ezreal · ADC
10 / 3 / 9
63.3% KP
45,050
37.1% share
16,924g
264 CS · 8.9/m
CCCdda#OET
Rell · Support
2 / 2 / 21
76.7% KP
6,586
5.4% share
9,378g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
