Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 42 days ago
4 / 8 / 14
K / D / A
52.9%
Kill participation
936.4
Damage / min
12,200g
352.1 gold / min
53
18 placed · 5 cleared
235
6.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Jiang#2003
Rumble · Top
15 / 6 / 8
59% KP
50,893
34.2% share
16,491g
249 CS · 7.2/m
Lionvjug#666
Rengar · Jungle
9 / 8 / 6
38.5% KP
32,169
21.6% share
16,391g
268 CS · 7.7/m
미소녀#mio韩服
Yasuo · Mid
5 / 4 / 6
28.2% KP
19,369
13% share
15,377g
345 CS · 10/m
T1 Eclipse#2009
Ezreal · ADC
7 / 10 / 14
53.8% KP
31,204
21% share
16,690g
284 CS · 8.2/m
WBG招641950117#WBG
Karma · Support
3 / 6 / 30
84.6% KP
15,292
10.3% share
12,327g
48 CS · 1.4/m
Red side
Defeat빵 디#씰룩씰룩
Pantheon · Top
6 / 9 / 13
55.9% KP
25,583
18.9% share
12,241g
193 CS · 5.6/m
Grizzly#KR3
Lee Sin · Jungle
9 / 5 / 11
58.8% KP
27,188
20.1% share
19,001g
311 CS · 9/m
Ivory#1012
Vex · Mid
4 / 8 / 14
52.9% KP
32,445
24% share
12,200g
235 CS · 6.8/m
람곰치#BONK
Miss Fortune · ADC
13 / 6 / 11
70.6% KP
40,221
29.8% share
20,193g
299 CS · 8.6/m
FAad#2007
Nautilus · Support
2 / 11 / 18
58.8% KP
9,673
7.2% share
9,679g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
