Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 42 days ago
4 / 3 / 3
K / D / A
38.9%
Kill participation
964.6
Damage / min
11,043g
414.4 gold / min
34
12 placed · 6 cleared
230
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBRO IDEA#2006
Pantheon · Top
15 / 3 / 4
73.1% KP
44,696
46.6% share
15,529g
210 CS · 7.9/m
抖音小y#zzzz
Hecarim · Jungle
3 / 2 / 6
34.6% KP
11,253
11.7% share
11,010g
216 CS · 8.1/m
Yuny#유니짜장맨
Akali · Mid
1 / 3 / 4
19.2% KP
11,852
12.3% share
8,362g
168 CS · 6.3/m
vital#0916
Xayah · ADC
5 / 6 / 10
57.7% KP
22,415
23.4% share
13,760g
226 CS · 8.5/m
들개처럼#KR1
Rakan · Support
2 / 4 / 15
65.4% KP
5,757
6% share
8,843g
31 CS · 1.2/m
Red side
DefeatSCP 002#GiaTy
Renekton · Top
3 / 9 / 5
44.4% KP
11,048
11.8% share
9,342g
164 CS · 6.2/m
Kimman#zxfkk
Qiyana · Jungle
4 / 4 / 7
61.1% KP
26,575
28.3% share
12,102g
186 CS · 7/m
Ivory#1012
Syndra · Mid
4 / 3 / 3
38.9% KP
25,707
27.4% share
11,043g
230 CS · 8.6/m
거제 야호#오이쉬
Lucian · ADC
4 / 4 / 7
61.1% KP
24,731
26.3% share
12,558g
249 CS · 9.3/m
다시 잘해보기#KR12
Milio · Support
3 / 6 / 12
83.3% KP
5,858
6.2% share
8,342g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
