Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 41 days ago
3 / 7 / 6
K / D / A
52.9%
Kill participation
726.2
Damage / min
13,146g
442.9 gold / min
29
11 placed · 3 cleared
259
8.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory자신감을잃지말자#KR1
Olaf · Top
4 / 6 / 5
30% KP
16,435
15.8% share
11,151g
213 CS · 7.2/m
김미밥#6666
Jayce · Jungle
8 / 4 / 11
63.3% KP
22,845
21.9% share
15,947g
224 CS · 7.5/m
长不高的小个子#top
Galio · Mid
1 / 4 / 15
53.3% KP
18,466
17.7% share
11,658g
257 CS · 8.7/m
sk하이닉스#9486
Ezreal · ADC
15 / 1 / 6
70% KP
39,439
37.9% share
21,486g
329 CS · 11.1/m
Xbear7#777
Nautilus · Support
2 / 3 / 17
63.3% KP
6,969
6.7% share
9,230g
26 CS · 0.9/m
Red side
Defeat抖音丶cry毛#mio韩服
Jax · Top
1 / 6 / 5
35.3% KP
16,899
17.7% share
10,817g
209 CS · 7/m
13day#Kyoka
Qiyana · Jungle
11 / 8 / 0
64.7% KP
27,049
28.4% share
14,607g
179 CS · 6/m
Ivory#1012
Syndra · Mid
3 / 7 / 6
52.9% KP
21,555
22.6% share
13,146g
259 CS · 8.7/m
hongqkule#1212
Yunara · ADC
1 / 4 / 7
47.1% KP
24,496
25.7% share
14,260g
300 CS · 10.1/m
刘宇轩是牛屎粑粑#prs
Janna · Support
1 / 5 / 11
70.6% KP
5,383
5.6% share
7,865g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
