Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 41 days ago
7 / 6 / 9
K / D / A
59.3%
Kill participation
1,210.9
Damage / min
14,450g
463.1 gold / min
31
12 placed · 2 cleared
270
8.7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstra#KR4
Gangplank · Top
9 / 5 / 15
42.9% KP
25,522
19.3% share
14,882g
227 CS · 7.3/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
24 / 4 / 13
66.1% KP
38,020
28.7% share
21,116g
241 CS · 7.7/m
Desire#Tired
Locke · Mid
8 / 4 / 10
32.1% KP
19,793
15% share
13,912g
229 CS · 7.3/m
Peyz#KR11
Twisted Fate · ADC
14 / 6 / 18
57.1% KP
35,349
26.7% share
21,474g
275 CS · 8.8/m
호랑이가될남자#KR1
Nautilus · Support
1 / 8 / 35
64.3% KP
13,591
10.3% share
10,687g
27 CS · 0.9/m
Red side
DefeatNeveradmitdefeat#ywn
Darius · Top
3 / 8 / 5
29.6% KP
14,541
12% share
11,655g
246 CS · 7.9/m
오 너#111
Talon · Jungle
10 / 12 / 5
55.6% KP
29,085
23.9% share
16,397g
195 CS · 6.3/m
Ivory#1012
Syndra · Mid
7 / 6 / 9
59.3% KP
37,780
31.1% share
14,450g
270 CS · 8.7/m
T1 Jinbeom#KR3
Corki · ADC
7 / 15 / 9
59.3% KP
31,900
26.2% share
14,723g
223 CS · 7.1/m
Ciro#KR10
Shen · Support
0 / 15 / 14
51.9% KP
8,279
6.8% share
7,596g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
