Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 39 days ago
4 / 7 / 2
K / D / A
35.3%
Kill participation
759.8
Damage / min
10,379g
413.8 gold / min
24
4 placed · 8 cleared
193
7.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat마라탕1#사주세요
Jayce · Top
7 / 3 / 2
52.9% KP
20,445
25.6% share
13,135g
227 CS · 9/m
Hatsukoi#KR2
Lee Sin · Jungle
5 / 6 / 4
52.9% KP
16,358
20.5% share
10,681g
168 CS · 6.7/m
Ivory#1012
Aurora · Mid
4 / 7 / 2
35.3% KP
19,058
23.9% share
10,379g
193 CS · 7.7/m
모린이먹여살리기#0310
Tristana · ADC
1 / 7 / 2
17.6% KP
14,143
17.7% share
10,731g
230 CS · 9.2/m
매 루#KR1
Maokai · Support
0 / 7 / 4
23.5% KP
9,780
12.3% share
6,275g
26 CS · 1/m
Red side
Victory1Jiang#2003
Rumble · Top
4 / 4 / 5
30% KP
17,643
24.1% share
10,623g
249 CS · 9.9/m
NS Ark#Lost
Viego · Jungle
6 / 4 / 12
60% KP
16,178
22.1% share
12,578g
205 CS · 8.2/m
ahjhj d0 ngok#MVK
Locke · Mid
12 / 6 / 4
53.3% KP
19,448
26.6% share
11,875g
162 CS · 6.5/m
HLE GGomZi#666
Yunara · ADC
6 / 3 / 8
46.7% KP
14,150
19.3% share
14,517g
249 CS · 9.9/m
Last Sumnner#KR1
Alistar · Support
2 / 0 / 20
73.3% KP
5,717
7.8% share
8,254g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
