Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 38 days ago
3 / 5 / 15
K / D / A
52.9%
Kill participation
561.7
Damage / min
11,490g
397.8 gold / min
37
4 placed · 6 cleared
193
6.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory아뇨아뇨아뇨아뇨#아니요
Viego · Top
3 / 8 / 6
26.5% KP
17,729
15.1% share
10,684g
198 CS · 6.9/m
Ivory#1012
Cho'Gath · Jungle
3 / 5 / 15
52.9% KP
16,223
13.8% share
11,490g
193 CS · 6.7/m
我輩は悪である#ち び
Syndra · Mid
9 / 4 / 10
55.9% KP
22,123
18.8% share
13,503g
243 CS · 8.4/m
ADINAKIGN#7339
Yunara · ADC
15 / 3 / 12
79.4% KP
44,342
37.7% share
18,392g
294 CS · 10.2/m
제라스를 탄 유미#KR1
Yuumi · Support
4 / 3 / 24
82.4% KP
17,149
14.6% share
10,222g
11 CS · 0.4/m
Red side
DefeatFloating Cloud#178
Irelia · Top
8 / 6 / 4
52.2% KP
27,202
25.9% share
16,103g
276 CS · 9.6/m
kagurachan#nini
Graves · Jungle
2 / 9 / 10
52.2% KP
14,010
13.4% share
9,678g
149 CS · 5.2/m
DNS Hinata#9999
Ryze · Mid
4 / 6 / 9
56.5% KP
22,963
21.9% share
11,613g
219 CS · 7.6/m
날쌘 화살 신태민#FA1
Zeri · ADC
9 / 6 / 4
56.5% KP
28,493
27.2% share
15,323g
257 CS · 8.9/m
CoBiT#KR1
Karma · Support
0 / 7 / 12
52.2% KP
12,205
11.6% share
7,596g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
