Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 38 days ago
4 / 5 / 1
K / D / A
62.5%
Kill participation
678.6
Damage / min
9,198g
412.5 gold / min
14
7 placed · 1 cleared
173
7.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory연 우#2004
Volibear · Top
1 / 2 / 4
20.8% KP
15,491
18.8% share
10,486g
187 CS · 8.4/m
Tôi dại dột 1503#SGW01
Qiyana · Jungle
9 / 0 / 3
50% KP
14,365
17.5% share
13,955g
222 CS · 10/m
DK Despair#안 산
Viktor · Mid
12 / 1 / 5
70.8% KP
36,114
43.9% share
12,519g
220 CS · 9.9/m
NS Ark#Lost
Jhin · ADC
2 / 4 / 12
58.3% KP
11,643
14.1% share
10,501g
158 CS · 7.1/m
Last Sumnner#KR1
Alistar · Support
0 / 2 / 12
50% KP
4,706
5.7% share
6,953g
30 CS · 1.3/m
Red side
DefeatMuXiaoChen#777
Zaahen · Top
2 / 3 / 2
50% KP
10,442
21.9% share
8,526g
179 CS · 8/m
외길인생 샤코#속죄중
Shaco · Jungle
0 / 7 / 3
37.5% KP
7,612
15.9% share
6,653g
122 CS · 5.5/m
Ivory#1012
Jayce · Mid
4 / 5 / 1
62.5% KP
15,133
31.7% share
9,198g
173 CS · 7.8/m
wenzhoushuaige#1101
Mel · ADC
2 / 5 / 0
25% KP
9,377
19.6% share
8,310g
197 CS · 8.8/m
douyinLele#Lele
Poppy · Support
0 / 4 / 2
25% KP
5,181
10.9% share
5,224g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
