Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 30 days ago
5 / 9 / 10
K / D / A
48.4%
Kill participation
845.8
Damage / min
16,461g
472.8 gold / min
28
13 placed · 4 cleared
309
8.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat그러건아말건아#0720
Camille · Top
3 / 11 / 4
22.6% KP
15,662
15.1% share
13,100g
263 CS · 7.6/m
외길인섕 샤코#속죄중
Sylas · Jungle
16 / 10 / 7
74.2% KP
29,958
28.8% share
16,212g
213 CS · 6.1/m
Ivory#1012
Jayce · Mid
5 / 9 / 10
48.4% KP
29,447
28.3% share
16,461g
309 CS · 8.9/m
kagurachan#nini
Katarina · ADC
4 / 5 / 10
45.2% KP
21,708
20.9% share
15,513g
285 CS · 8.2/m
폐 허#KR1
Nautilus · Support
3 / 8 / 17
64.5% KP
7,158
6.9% share
9,883g
38 CS · 1.1/m
Red side
Victory엄민규#kr4
Urgot · Top
10 / 6 / 11
48.8% KP
35,843
24% share
16,754g
246 CS · 7.1/m
Sssssssssssssss#Eeeee
Qiyana · Jungle
15 / 4 / 10
58.1% KP
41,411
27.7% share
20,306g
237 CS · 6.8/m
평 타#BASIC
Zoe · Mid
10 / 6 / 12
51.2% KP
36,624
24.5% share
16,553g
236 CS · 6.8/m
クリーチャー#3444
Jhin · ADC
6 / 6 / 16
51.2% KP
25,436
17% share
16,255g
248 CS · 7.1/m
RideOrDie#Mio韩服
Leona · Support
2 / 9 / 16
41.9% KP
10,082
6.7% share
9,874g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
