Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 30 days ago
15 / 1 / 7
K / D / A
61.1%
Kill participation
1,340.1
Damage / min
15,632g
585.8 gold / min
15
5 placed · 3 cleared
272
10.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBean#커피빈
Rumble · Top
10 / 4 / 9
67.9% KP
24,630
24.9% share
12,896g
225 CS · 8.4/m
Zzk#asdf
Nocturne · Jungle
4 / 13 / 8
42.9% KP
15,972
16.2% share
10,354g
150 CS · 5.6/m
차 캉#KR1
Orianna · Mid
8 / 2 / 8
57.1% KP
29,437
29.8% share
12,070g
241 CS · 9/m
어흥 놀랐지#KR3
Ezreal · ADC
4 / 8 / 6
35.7% KP
18,512
18.7% share
11,039g
193 CS · 7.2/m
코인노래방#9971
Bard · Support
2 / 9 / 19
75% KP
10,297
10.4% share
8,074g
25 CS · 0.9/m
Red side
Victory감마선자외선X선광선날리는벨코즈#2005
Vel'Koz · Top
4 / 6 / 7
30.6% KP
18,444
17.2% share
9,372g
164 CS · 6.1/m
Heart Attack#kr0
Lee Sin · Jungle
6 / 8 / 12
50% KP
24,933
23.3% share
11,063g
149 CS · 5.6/m
Ivory#1012
Ekko · Mid
15 / 1 / 7
61.1% KP
35,758
33.4% share
15,632g
272 CS · 10.2/m
제리 왕#KR4
Zeri · ADC
9 / 4 / 8
47.2% KP
22,355
20.9% share
16,416g
272 CS · 10.2/m
안녕하세요원이입니다잘부탁드려요#zena
Thresh · Support
2 / 9 / 13
41.7% KP
5,439
5.1% share
7,777g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
