Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 19 days ago
8 / 6 / 7
K / D / A
78.9%
Kill participation
765.6
Damage / min
12,702g
446.2 gold / min
34
6 placed · 7 cleared
170
6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#KR11
Jayce · Top
5 / 5 / 9
41.2% KP
30,002
23.8% share
15,888g
299 CS · 10.5/m
wozaoyichenlun#xxxxx
Talon · Jungle
5 / 4 / 13
52.9% KP
23,454
18.6% share
14,791g
253 CS · 8.9/m
DK Despair#안 산
Locke · Mid
21 / 3 / 3
70.6% KP
37,201
29.5% share
17,612g
270 CS · 9.5/m
抖音小雪呼呼#vex
Vex · ADC
2 / 5 / 10
35.3% KP
23,583
18.7% share
12,086g
229 CS · 8/m
OwO#43351
Poppy · Support
1 / 2 / 22
67.6% KP
11,736
9.3% share
9,159g
34 CS · 1.2/m
Red side
DefeatAstra#KR4
Gangplank · Top
3 / 6 / 6
47.4% KP
22,271
27.3% share
13,030g
261 CS · 9.2/m
Ivory#1012
Sylas · Jungle
8 / 6 / 7
78.9% KP
21,795
26.7% share
12,702g
170 CS · 6/m
Pungyeon#0116
Syndra · Mid
6 / 6 / 6
63.2% KP
20,741
25.4% share
12,953g
287 CS · 10.1/m
호랑이가될남자#KR1
Jhin · ADC
2 / 10 / 3
26.3% KP
10,412
12.7% share
10,505g
218 CS · 7.7/m
抖音teng#世界第Ad
Rakan · Support
0 / 6 / 8
42.1% KP
6,490
7.9% share
7,221g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
