Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 5 hours ago
4 / 3 / 13
K / D / A
37%
Kill participation
769.4
Damage / min
12,192g
428.8 gold / min
39
6 placed · 12 cleared
223
7.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNS Calix#KR11
Olaf · Top
5 / 9 / 14
41.3% KP
22,198
16.1% share
11,707g
171 CS · 6/m
김잡초#K R
Lee Sin · Jungle
17 / 5 / 11
60.9% KP
28,276
20.5% share
16,212g
195 CS · 6.9/m
Ivory#1012
Vex · Mid
4 / 3 / 13
37% KP
21,877
15.9% share
12,192g
223 CS · 7.8/m
NinjaKiwi#KoR
Ziggs · ADC
10 / 3 / 11
45.7% KP
39,099
28.4% share
17,540g
265 CS · 9.3/m
YoRu#KR7
Camille · Support
10 / 8 / 18
60.9% KP
26,404
19.2% share
12,287g
21 CS · 0.7/m
Red side
DefeatNaruto#Helix
Yasuo · Top
4 / 12 / 6
35.7% KP
16,667
15.6% share
10,189g
200 CS · 7/m
Simsons#spfd
Nidalee · Jungle
4 / 13 / 10
50% KP
23,238
21.7% share
11,709g
189 CS · 6.6/m
람곰치#BONK
Hwei · Mid
8 / 8 / 5
46.4% KP
25,531
23.9% share
12,469g
226 CS · 7.9/m
Departures#Kami
Jhin · ADC
7 / 6 / 10
60.7% KP
29,002
27.1% share
14,973g
253 CS · 8.9/m
블츠카운터블츠#블츠1
Shen · Support
5 / 7 / 13
64.3% KP
12,509
11.7% share
9,233g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
