Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 113 days ago
13 / 2 / 2
K / D / A
60%
Kill participation
963.8
Damage / min
13,300g
542.9 gold / min
13
3 placed · 2 cleared
232
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTikTakTi#5903
Shen · Top
1 / 5 / 3
50% KP
12,208
25.5% share
9,276g
207 CS · 8.4/m
TRUE HECARIM#2016
Hecarim · Jungle
0 / 8 / 1
12.5% KP
7,550
15.8% share
7,854g
158 CS · 6.4/m
Aurora Borealis#High
Ekko · Mid
6 / 2 / 0
75% KP
15,803
33% share
11,536g
221 CS · 9/m
szach12#7752
Caitlyn · ADC
1 / 6 / 1
25% KP
7,640
16% share
9,261g
219 CS · 8.9/m
Martin Gale#BCBC
Janna · Support
0 / 4 / 4
50% KP
4,640
9.7% share
6,045g
24 CS · 1/m
Red side
VictoryYowamushii#EUNE
Locke · Top
5 / 3 / 1
24% KP
13,864
19.7% share
9,932g
177 CS · 7.2/m
koreanZookeeper#111
Gragas · Jungle
3 / 1 / 10
52% KP
10,995
15.6% share
10,755g
179 CS · 7.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
13 / 2 / 2
60% KP
23,613
33.5% share
13,300g
232 CS · 9.5/m
krysikk adc#EUNE
Jhin · ADC
4 / 0 / 10
56% KP
16,566
23.5% share
13,204g
257 CS · 10.5/m
Treser Małp#SIUU
Nami · Support
0 / 2 / 10
40% KP
5,363
7.6% share
6,833g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
