Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 112 days ago
13 / 3 / 2
K / D / A
36.6%
Kill participation
1,552.6
Damage / min
17,187g
550.6 gold / min
26
4 placed · 3 cleared
305
9.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ0HN KIRIAK0U#humus
Qiyana · Top
13 / 3 / 2
36.6% KP
48,467
35% share
17,187g
305 CS · 9.8/m
Amumu Ittes#EUNE
Zac · Jungle
5 / 2 / 10
36.6% KP
11,323
8.2% share
13,193g
205 CS · 6.6/m
Badkarma#3212
Lissandra · Mid
9 / 5 / 9
43.9% KP
28,971
20.9% share
13,990g
208 CS · 6.7/m
kisolino#EUNE
Ezreal · ADC
13 / 4 / 3
39% KP
31,417
22.7% share
15,720g
219 CS · 7/m
Agressive Kitty#EUNE
Zoe · Support
1 / 4 / 13
34.1% KP
18,242
13.2% share
9,156g
37 CS · 1.2/m
Red side
Defeatmysi skret#sosa
Yorick · Top
0 / 11 / 4
22.2% KP
16,313
15.7% share
12,660g
249 CS · 8/m
Calert#fiddl
Nasus · Jungle
6 / 7 / 2
44.4% KP
27,845
26.8% share
13,712g
228 CS · 7.3/m
EnVyPeaceful#420
Akali · Mid
3 / 13 / 2
27.8% KP
13,650
13.1% share
9,832g
130 CS · 4.2/m
Craciunel#MIL
Jinx · ADC
6 / 7 / 1
38.9% KP
16,743
16.1% share
16,647g
289 CS · 9.3/m
sad KATYN#1940
Shaco · Support
3 / 4 / 10
72.2% KP
29,328
28.2% share
11,312g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
