Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 112 days ago
15 / 3 / 11
K / D / A
65%
Kill participation
1,084.8
Damage / min
15,125g
636.8 gold / min
33
6 placed · 6 cleared
190
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNEON XXL#sta1
Jax · Top
4 / 3 / 3
17.5% KP
12,932
14.5% share
11,283g
188 CS · 7.9/m
ChronRegele#BUMZI
Sylas · Jungle
3 / 5 / 16
47.5% KP
12,147
13.6% share
10,235g
137 CS · 5.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
15 / 3 / 11
65% KP
25,763
28.8% share
15,125g
190 CS · 8/m
komandata#Nerf
Draven · ADC
10 / 8 / 7
42.5% KP
29,545
33% share
15,196g
194 CS · 8.2/m
gramy sobie nie#hehe
Pyke · Support
8 / 6 / 11
47.5% KP
9,012
10.1% share
8,723g
15 CS · 0.6/m
Red side
DefeatMPEZ1 REBORN#R21
Cassiopeia · Top
3 / 7 / 0
12% KP
16,161
19.5% share
7,923g
169 CS · 7.1/m
Łűńåćy őƒ ÂÐÇ#ZERO
Graves · Jungle
6 / 9 / 9
60% KP
23,343
28.1% share
11,012g
181 CS · 7.6/m
Kicia#BDJQP
Yasuo · Mid
5 / 6 / 1
24% KP
10,329
12.4% share
10,666g
203 CS · 8.5/m
Yumara#mel
Ashe · ADC
11 / 6 / 7
72% KP
26,276
31.7% share
13,347g
182 CS · 7.7/m
WillTheScout#EUNE
Braum · Support
0 / 12 / 16
64% KP
6,866
8.3% share
6,803g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
