Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 112 days ago
12 / 3 / 8
K / D / A
50%
Kill participation
1,284.2
Damage / min
17,207g
617.1 gold / min
20
10 placed · 2 cleared
280
10 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkrejzi johny#johny
Dr. Mundo · Top
1 / 9 / 2
15.8% KP
16,625
20.4% share
9,326g
214 CS · 7.7/m
Anbis#EUNE
Hecarim · Jungle
4 / 6 / 5
47.4% KP
9,129
11.2% share
11,663g
209 CS · 7.5/m
Wh1TE BOY2026#SWAG
Kassadin · Mid
5 / 1 / 6
57.9% KP
21,519
26.5% share
13,441g
259 CS · 9.3/m
Motýlek Milík#Baldy
Kai'Sa · ADC
6 / 13 / 3
47.4% KP
25,560
31.4% share
11,164g
184 CS · 6.6/m
henddżob w gumie#44487
Pyke · Support
3 / 11 / 4
36.8% KP
8,472
10.4% share
8,421g
39 CS · 1.4/m
Red side
VictoryXylox#0420
Aatrox · Top
10 / 3 / 8
45% KP
39,531
28% share
13,614g
214 CS · 7.7/m
YES PLEASE OK#EUNE
Rengar · Jungle
11 / 6 / 5
40% KP
36,227
25.7% share
15,224g
222 CS · 8/m
KKG D3n1#EUNE
LeBlanc · Mid
5 / 2 / 4
22.5% KP
20,270
14.4% share
9,954g
175 CS · 6.3/m
J0HN KIRIAK0U#humus
Corki · ADC
12 / 3 / 8
50% KP
35,809
25.4% share
17,207g
280 CS · 10/m
十十十十十十MALONE LAM#SWAG十
Janna · Support
2 / 6 / 21
57.5% KP
9,232
6.5% share
9,389g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
