Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 112 days ago
9 / 3 / 5
K / D / A
51.9%
Kill participation
823.2
Damage / min
12,774g
480.5 gold / min
14
4 placed · 2 cleared
213
8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpec#CRAB
Galio · Top
4 / 7 / 14
54.5% KP
25,097
23.4% share
9,554g
151 CS · 5.7/m
MaxCortisol#spike
Hecarim · Jungle
8 / 2 / 12
60.6% KP
23,441
21.8% share
14,440g
237 CS · 8.9/m
Eden#6622
Riven · Mid
9 / 4 / 2
33.3% KP
20,443
19% share
13,841g
204 CS · 7.7/m
GodlikeHexa2#EUNE
Ezreal · ADC
8 / 9 / 9
51.5% KP
28,906
26.9% share
11,262g
141 CS · 5.3/m
SA Mudkip#SAAAA
Nautilus · Support
4 / 5 / 17
63.6% KP
9,583
8.9% share
9,054g
37 CS · 1.4/m
Red side
DefeatPhenex#999
Gragas · Top
4 / 10 / 8
44.4% KP
20,851
24.3% share
9,687g
150 CS · 5.6/m
operem ti#mamu
Nidalee · Jungle
8 / 6 / 8
59.3% KP
19,591
22.9% share
11,636g
151 CS · 5.7/m
J0HN KIRIAK0U#humus
Qiyana · Mid
9 / 3 / 5
51.9% KP
21,883
25.5% share
12,774g
213 CS · 8/m
새로운 시작#1v9
Yasuo · ADC
6 / 9 / 4
37% KP
19,031
22.2% share
10,734g
210 CS · 7.9/m
Gazowany Krzyś#GAZ
Milio · Support
0 / 5 / 14
51.9% KP
4,341
5.1% share
6,911g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
