Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 111 days ago
14 / 6 / 4
K / D / A
69.2%
Kill participation
1,034.1
Damage / min
17,701g
598.7 gold / min
29
5 placed · 2 cleared
218
7.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydie first#pera
Vayne · Top
3 / 7 / 3
15.4% KP
15,945
15.2% share
13,496g
260 CS · 8.8/m
WEEDOVIC#EUNE
Nidalee · Jungle
2 / 4 / 14
41% KP
10,789
10.3% share
12,950g
270 CS · 9.1/m
DesperateNasus#K R
Kayle · Mid
11 / 4 / 5
41% KP
27,021
25.8% share
15,518g
303 CS · 10.2/m
Zurai#Zurai
Twitch · ADC
23 / 5 / 1
61.5% KP
47,697
45.5% share
18,280g
228 CS · 7.7/m
Kourem#EUNE
Milio · Support
0 / 6 / 22
56.4% KP
3,300
3.2% share
8,880g
21 CS · 0.7/m
Red side
Defeatsad KATYN#1940
Yasuo · Top
3 / 3 / 3
23.1% KP
8,473
9.7% share
11,049g
234 CS · 7.9/m
J0HN KIRIAK0U#humus
Qiyana · Jungle
14 / 6 / 4
69.2% KP
30,576
35% share
17,701g
218 CS · 7.4/m
S I V L A#GTP
Lissandra · Mid
7 / 10 / 4
42.3% KP
25,866
29.6% share
12,155g
206 CS · 7/m
Mil0Š 031#ipce
Kai'Sa · ADC
0 / 10 / 4
15.4% KP
10,435
12% share
8,259g
161 CS · 5.4/m
WasDam#EUNE
Senna · Support
2 / 10 / 11
50% KP
11,900
13.6% share
9,252g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
