Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 109 days ago
10 / 2 / 12
K / D / A
71%
Kill participation
943.1
Damage / min
15,556g
524.1 gold / min
29
5 placed · 6 cleared
230
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElectricBeep#EUNE
Camille · Top
4 / 5 / 6
52.6% KP
23,820
30.2% share
12,486g
220 CS · 7.4/m
jubby#55jb
Jarvan IV · Jungle
2 / 7 / 11
68.4% KP
14,127
17.9% share
10,103g
153 CS · 5.2/m
zaraza2000#EUNE
Swain · Mid
7 / 9 / 2
47.4% KP
16,694
21.2% share
11,308g
193 CS · 6.5/m
wooback#000
Syndra · ADC
5 / 6 / 3
42.1% KP
19,263
24.4% share
13,116g
286 CS · 9.6/m
babydoll#wtrwk
Karma · Support
1 / 4 / 11
63.2% KP
4,971
6.3% share
7,813g
42 CS · 1.4/m
Red side
VictoryLuca Brassi10x#SWAG
Jax · Top
6 / 5 / 2
25.8% KP
28,915
25.9% share
13,216g
240 CS · 8.1/m
gustavjk#EUNE
Lee Sin · Jungle
7 / 3 / 15
71% KP
20,531
18.4% share
13,235g
185 CS · 6.2/m
J0HN KIRIAK0U#humus
Qiyana · Mid
10 / 2 / 12
71% KP
27,995
25.1% share
15,556g
230 CS · 7.7/m
Nèvèr 0nè#EUNE
Kai'Sa · ADC
6 / 6 / 14
64.5% KP
24,375
21.9% share
14,866g
217 CS · 7.3/m
Samanan#EUNE
Nautilus · Support
2 / 3 / 20
71% KP
9,709
8.7% share
9,270g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
