Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 108 days ago
18 / 5 / 12
K / D / A
57.7%
Kill participation
1,286.7
Damage / min
20,529g
557.1 gold / min
34
3 placed · 7 cleared
295
8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoop Dispenser#Poop
Ornn · Top
2 / 6 / 20
42.3% KP
15,964
10.2% share
11,416g
177 CS · 4.8/m
F A l T H#777
Elise · Jungle
17 / 12 / 15
61.5% KP
39,001
25% share
19,063g
242 CS · 6.6/m
J0HN KIRIAK0U#humus
Qiyana · Mid
18 / 5 / 12
57.7% KP
47,415
30.4% share
20,529g
295 CS · 8/m
omulcusobolani#zoie
Senna · ADC
8 / 6 / 20
53.8% KP
31,732
20.4% share
20,659g
307 CS · 8.3/m
naruto online#2121
Bard · Support
7 / 6 / 29
69.2% KP
21,645
13.9% share
13,361g
41 CS · 1.1/m
Red side
DefeatNEON XXL#sta1
Camille · Top
15 / 8 / 4
54.3% KP
37,356
26.6% share
19,268g
278 CS · 7.5/m
oxoo kindredking#JESUS
Jayce · Jungle
6 / 15 / 10
45.7% KP
29,273
20.9% share
14,102g
210 CS · 5.7/m
rank 1 FatBoy#PL9
Kassadin · Mid
4 / 11 / 5
25.7% KP
18,173
13% share
12,933g
243 CS · 6.6/m
Collion#EUNE
Kai'Sa · ADC
10 / 7 / 10
57.1% KP
42,797
30.5% share
21,220g
290 CS · 7.9/m
UPO Shen#EUNE
Leona · Support
0 / 11 / 17
48.6% KP
12,719
9.1% share
10,085g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
