Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 108 days ago
10 / 3 / 7
K / D / A
48.6%
Kill participation
926
Damage / min
15,241g
489.5 gold / min
19
5 placed · 3 cleared
237
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClownFiestaByFar#EUNE
Riven · Top
6 / 7 / 2
29.6% KP
19,139
17.4% share
12,034g
237 CS · 7.6/m
H E A V E N#KIKI
Sylas · Jungle
10 / 7 / 9
70.4% KP
29,723
27% share
15,223g
252 CS · 8.1/m
NAMELESS GOD#MABE
Akshan · Mid
7 / 10 / 3
37% KP
30,661
27.8% share
11,954g
200 CS · 6.4/m
Krasny2137#TGK
Ezreal · ADC
2 / 5 / 8
37% KP
23,356
21.2% share
12,336g
224 CS · 7.2/m
withered foxy#goat
Fiddlesticks · Support
2 / 6 / 10
44.4% KP
7,261
6.6% share
7,984g
17 CS · 0.5/m
Red side
VictoryMaster Rottec#K89
Gragas · Top
7 / 3 / 11
51.4% KP
36,734
27.6% share
13,813g
233 CS · 7.5/m
15193118#77777
Graves · Jungle
10 / 6 / 5
42.9% KP
21,506
16.1% share
15,090g
242 CS · 7.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
10 / 3 / 7
48.6% KP
28,830
21.6% share
15,241g
237 CS · 7.6/m
pierd six seven#kupa
Vladimir · ADC
3 / 7 / 7
28.6% KP
20,269
15.2% share
13,027g
264 CS · 8.5/m
Losmi#9100
Vel'Koz · Support
5 / 8 / 10
42.9% KP
25,996
19.5% share
11,116g
58 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
