Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 108 days ago
5 / 5 / 7
K / D / A
48%
Kill participation
674.1
Damage / min
12,504g
437.2 gold / min
16
2 placed · 2 cleared
217
7.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySensei Elips #EUNE
Sett · Top
3 / 6 / 9
34.3% KP
25,405
22.5% share
13,648g
233 CS · 8.1/m
championshunter1#EUNE
Udyr · Jungle
10 / 4 / 9
54.3% KP
22,361
19.8% share
15,591g
262 CS · 9.2/m
Kekseres#zxqwp
Katarina · Mid
14 / 3 / 5
54.3% KP
38,968
34.5% share
16,006g
244 CS · 8.5/m
Kapitan Quackle#EUNE
Yasuo · ADC
7 / 6 / 9
45.7% KP
18,032
16% share
13,597g
208 CS · 7.3/m
FicoX#007
Nautilus · Support
1 / 6 / 15
45.7% KP
8,194
7.3% share
8,706g
29 CS · 1/m
Red side
DefeatNorbaa#EUNE
Fiora · Top
11 / 7 / 6
68% KP
32,196
33.6% share
14,182g
196 CS · 6.9/m
LEVU#DOGS
Diana · Jungle
5 / 10 / 8
52% KP
15,816
16.5% share
12,660g
203 CS · 7.1/m
J0HN KIRIAK0U#humus
Qiyana · Mid
5 / 5 / 7
48% KP
19,280
20.2% share
12,504g
217 CS · 7.6/m
SiL3NtOnE#EUNE
Syndra · ADC
2 / 7 / 12
56% KP
21,413
22.4% share
11,473g
234 CS · 8.2/m
zxcjae#777
Rakan · Support
2 / 6 / 13
60% KP
6,977
7.3% share
8,363g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
