Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 107 days ago
18 / 5 / 9
K / D / A
54%
Kill participation
1,243.3
Damage / min
16,730g
470.8 gold / min
30
4 placed · 7 cleared
232
6.5 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBad Product#EUNE
Cho'Gath · Top
7 / 6 / 8
30% KP
29,672
17.4% share
16,064g
258 CS · 7.3/m
Boschete#CHALL
Dr. Mundo · Jungle
10 / 6 / 15
50% KP
35,808
20.9% share
14,738g
210 CS · 5.9/m
J0HN KIRIAK0U#humus
Qiyana · Mid
18 / 5 / 9
54% KP
44,179
25.8% share
16,730g
232 CS · 6.5/m
nikczemnik#4690
Caitlyn · ADC
14 / 12 / 11
50% KP
49,318
28.8% share
19,320g
280 CS · 7.9/m
Dakson#EUNE
Karma · Support
1 / 12 / 27
56% KP
11,998
7% share
10,886g
35 CS · 1/m
Red side
Defeat다이애나 사랑#174
Riven · Top
18 / 6 / 7
61% KP
56,214
28.4% share
17,744g
254 CS · 7.1/m
hi im surii#SUR1
Nidalee · Jungle
10 / 3 / 17
65.9% KP
52,883
26.7% share
16,736g
249 CS · 7/m
Handsome Genius#Daddy
Akali · Mid
3 / 18 / 0
7.3% KP
20,358
10.3% share
10,951g
205 CS · 5.8/m
한국어가 아님#1567
Veigar · ADC
8 / 10 / 10
43.9% KP
45,904
23.2% share
15,197g
217 CS · 6.1/m
adi#7 7 7
Poppy · Support
2 / 13 / 20
53.7% KP
22,664
11.4% share
10,625g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
