Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 107 days ago
6 / 7 / 6
K / D / A
60%
Kill participation
923.7
Damage / min
14,628g
435.8 gold / min
25
13 placed · 1 cleared
239
7.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTequila Pivert#Cat
Malzahar · Top
5 / 5 / 6
55% KP
29,770
24.3% share
15,708g
297 CS · 8.8/m
AreYaShacked#CLONE
Shaco · Jungle
8 / 7 / 5
65% KP
25,932
21.2% share
13,211g
182 CS · 5.4/m
Choi Jong in#8888
Galio · Mid
1 / 8 / 10
55% KP
27,683
22.6% share
12,050g
238 CS · 7.1/m
J0HN KIRIAK0U#humus
Vayne · ADC
6 / 7 / 6
60% KP
31,006
25.3% share
14,628g
239 CS · 7.1/m
Yuki#puppy
Sona · Support
0 / 5 / 15
75% KP
8,087
6.6% share
8,215g
30 CS · 0.9/m
Red side
Victoryblade phantom#kzn
Malphite · Top
7 / 3 / 12
59.4% KP
21,428
20.4% share
13,565g
236 CS · 7/m
0O0pesto0O0#EUNE
Zac · Jungle
1 / 4 / 23
75% KP
13,811
13.2% share
13,929g
236 CS · 7/m
seal#plush
Sylas · Mid
11 / 4 / 11
68.8% KP
21,893
20.9% share
14,384g
217 CS · 6.5/m
Rayyn#9365
Katarina · ADC
11 / 4 / 12
71.9% KP
35,335
33.7% share
16,706g
202 CS · 6/m
Valdirian#777
Seraphine · Support
2 / 5 / 15
53.1% KP
12,385
11.8% share
9,390g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
