Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 106 days ago
16 / 7 / 5
K / D / A
50%
Kill participation
1,090.5
Damage / min
18,633g
565.5 gold / min
47
5 placed · 8 cleared
240
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNi Τech#123
Jax · Top
11 / 11 / 4
35.7% KP
41,290
28.8% share
15,841g
198 CS · 6/m
Grby#EUNE
Sejuani · Jungle
4 / 7 / 21
59.5% KP
20,465
14.3% share
13,496g
214 CS · 6.5/m
J0HN KIRIAK0U#humus
Qiyana · Mid
16 / 7 / 5
50% KP
35,933
25% share
18,633g
240 CS · 7.3/m
WE SHOULD DATE#NOW
Zeri · ADC
9 / 8 / 12
50% KP
31,654
22.1% share
18,140g
322 CS · 9.8/m
SpeedyGõnzales#EUNE
Yuumi · Support
2 / 4 / 26
66.7% KP
14,119
9.8% share
10,467g
19 CS · 0.6/m
Red side
DefeatSideQuestNpc#COINS
Gnar · Top
13 / 4 / 13
70.3% KP
40,426
26.7% share
16,972g
234 CS · 7.1/m
DNotSoGeniusGuy#EUNE
Master Yi · Jungle
17 / 10 / 4
56.8% KP
40,187
26.5% share
19,292g
232 CS · 7/m
BMW M2#BMW
Lissandra · Mid
3 / 11 / 12
40.5% KP
24,455
16.1% share
12,030g
240 CS · 7.3/m
Sysha#2137
Kalista · ADC
4 / 11 / 11
40.5% KP
37,372
24.7% share
14,650g
283 CS · 8.6/m
ΕΚΣΤΑΣΗ#NHH
Renata Glasc · Support
0 / 6 / 19
51.4% KP
9,031
6% share
8,975g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
