Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 106 days ago
2 / 5 / 5
K / D / A
46.7%
Kill participation
634.6
Damage / min
10,105g
368.6 gold / min
28
6 placed · 5 cleared
220
8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYEEHA#ZEN
Fiora · Top
8 / 4 / 7
55.6% KP
26,777
32.1% share
15,487g
254 CS · 9.3/m
Regnum#EUNE1
Shaco · Jungle
9 / 3 / 6
55.6% KP
17,013
20.4% share
14,080g
179 CS · 6.5/m
Jordan Barrett#MODEL
Vladimir · Mid
5 / 0 / 3
29.6% KP
16,346
19.6% share
11,962g
233 CS · 8.5/m
miniGOLEM#FAM
Lux · ADC
5 / 3 / 11
59.3% KP
18,863
22.6% share
12,749g
209 CS · 7.6/m
KOSTAS PASSARIS#NYFAS
Rell · Support
0 / 5 / 15
55.6% KP
4,363
5.2% share
8,096g
29 CS · 1.1/m
Red side
DefeatMARSEILLE CRAVER#loric
Zed · Top
5 / 4 / 1
40% KP
23,790
28.5% share
12,472g
239 CS · 8.7/m
SvSavaTeraBugare#EUNE
Sylas · Jungle
4 / 5 / 5
60% KP
16,356
19.6% share
9,980g
171 CS · 6.2/m
J0HN KIRIAK0U#humus
Qiyana · Mid
2 / 5 / 5
46.7% KP
17,398
20.9% share
10,105g
220 CS · 8/m
0111mgwa#peace
Vayne · ADC
4 / 8 / 3
46.7% KP
14,056
16.9% share
10,794g
197 CS · 7.2/m
deqwana#8643
Senna · Support
0 / 5 / 12
80% KP
11,758
14.1% share
7,781g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
