Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 105 days ago
4 / 7 / 2
K / D / A
37.5%
Kill participation
567.7
Damage / min
9,068g
377.3 gold / min
15
9 placed · 2 cleared
186
7.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÅrikadyø#Gød
Darius · Top
4 / 3 / 3
20% KP
9,137
11.6% share
10,700g
195 CS · 8.1/m
Szerk#sasia
Vi · Jungle
11 / 4 / 5
45.7% KP
26,086
33.2% share
15,055g
213 CS · 8.9/m
YasuoxMadara#EUNE
Mordekaiser · Mid
6 / 1 / 1
20% KP
10,007
12.7% share
11,201g
191 CS · 7.9/m
osetikaplare#EUNE
Ashe · ADC
6 / 3 / 8
40% KP
12,973
16.5% share
10,993g
147 CS · 6.1/m
condom challenge#2015
Shaco · Support
8 / 5 / 13
60% KP
20,372
25.9% share
10,020g
12 CS · 0.5/m
Red side
DefeatJ0HN KIRIAK0U#humus
Vayne · Top
4 / 7 / 2
37.5% KP
13,644
25.6% share
9,068g
186 CS · 7.7/m
SIMPKE1998#EUNE
Olaf · Jungle
7 / 9 / 1
50% KP
16,467
30.9% share
10,770g
147 CS · 6.1/m
Mazleg#444
Yasuo · Mid
2 / 6 / 3
31.3% KP
9,503
17.8% share
9,212g
192 CS · 8/m
Edward Warchocki#ishi
Aphelios · ADC
2 / 9 / 3
31.3% KP
7,871
14.8% share
8,866g
179 CS · 7.4/m
GoIdenDawn#EUNE
Rakan · Support
1 / 4 / 10
68.8% KP
5,830
10.9% share
6,790g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
