Match history
Qiyana champion portrait

Qiyana

Victory

Ranked Solo/Duo · 104 days ago

15:32Live Riot data

5 / 2 / 2

K / D / A

24.1%

Kill participation

666

Damage / min

6,444g

414.8 gold / min

6

2 placed · 1 cleared

119

7.7 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Sylas+1,017 gold / +5 CS

Difference from the opponent Riot assigned to your role.

15. minute · Sylas+811 gold / +2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +811 gold and +2 CS versus Sylas.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 8:48.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

2 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,6113,2224,8336,4440:003:537:4611:3915:32
Qiyana: 6,444

Events and purchases

Kill · Illaoi → Darius
Kill · Gwen → Braum
Kill · Qiyana → Sylas
Kill · Diana → Nautilus
Kill · Cassiopeia → Draven
Kill · Cassiopeia → Gwen
Kill · Illaoi → Darius
Kill · Qiyana → Sylas
Kill · Qiyana → Nautilus
Kill · Draven → Cassiopeia
Kill · Diana → Darius
Kill · Cassiopeia → Draven
Kill · Cassiopeia → Nautilus
Kill · Illaoi → Darius
Kill · Diana → Nautilus
Kill · Sylas → Qiyana
Kill · Draven → Braum
Kill · Diana → Sylas
Kill · Draven → Diana
Kill · Cassiopeia → Draven
Kill · Qiyana → Nautilus
Objective · Diana · Void Grub
Objective · Diana · Void Grub
Kill · Illaoi → Darius
Objective · Diana · Void Grub
Kill · Cassiopeia → Draven
Kill · Illaoi → Nautilus
Objective · Diana · Chemtech Dragon
Kill · Nautilus → Braum
Kill · Gwen → Diana
Kill · Qiyana → Nautilus
Kill · Draven → Qiyana
Building destroyed · Illaoi · Outer turret
Kill · Cassiopeia → Gwen
Kill · Cassiopeia → Draven
Kill · Cassiopeia → Nautilus
Kill · Diana → Gwen
Kill · Sylas → Braum
Kill · Cassiopeia → Nautilus
Kill · Cassiopeia → Draven
Kill · Diana → Gwen
Kill · Cassiopeia → Sylas
Building destroyed · Cassiopeia · Outer turret
Building destroyed · Illaoi · Outer turret
Kill · Cassiopeia → Draven

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
29 / 9 / 2336,917g · 56,913 damage
PlayerKDA · KPDamageGold · CSItems
Illaoi champion portrait

W I Z Z#1510

Illaoi · Top

5 / 0 / 1

20.7% KP

12,988

22.8% share

8,212g

155 CS · 10/m

Diana champion portrait

Koxtroll#uwu

Diana · Jungle

6 / 2 / 9

51.7% KP

14,195

24.9% share

8,492g

141 CS · 9.1/m

Qiyana champion portrait

J0HN KIRIAK0U#humus

Qiyana · Mid

5 / 2 / 2

24.1% KP

10,345

18.2% share

6,444g

119 CS · 7.7/m

Cassiopeia champion portrait

Queen Miu#EUNE

Cassiopeia · ADC

13 / 1 / 3

55.2% KP

15,738

27.7% share

9,658g

131 CS · 8.4/m

Braum champion portrait

Godar#UwU

Braum · Support

0 / 4 / 8

27.6% KP

3,647

6.4% share

4,111g

16 CS · 1/m

Red side

Defeat
9 / 29 / 1726,191g · 41,667 damage
PlayerKDA · KPDamageGold · CSItems
Darius champion portrait

Master Rottec#K89

Darius · Top

0 / 5 / 0

0% KP

5,166

12.4% share

3,979g

84 CS · 5.4/m

Gwen champion portrait

Brabolz12#1111

Gwen · Jungle

2 / 4 / 4

66.7% KP

9,370

22.5% share

5,595g

94 CS · 6.1/m

Sylas champion portrait

I I#333

Sylas · Mid

2 / 4 / 5

77.8% KP

9,664

23.2% share

5,424g

107 CS · 6.9/m

Draven champion portrait

PASTILA DE AVORT#DOXXZ

Draven · ADC

4 / 7 / 4

88.9% KP

12,166

29.2% share

7,289g

112 CS · 7.2/m

Nautilus champion portrait

Peto#noob

Nautilus · Support

1 / 9 / 4

55.6% KP

5,301

12.7% share

3,904g

14 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.