Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 104 days ago
5 / 7 / 10
K / D / A
51.7%
Kill participation
703.5
Damage / min
14,605g
451.7 gold / min
29
6 placed · 6 cleared
233
7.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUPO Shen#EUNE
Garen · Top
2 / 10 / 9
37.9% KP
19,515
17% share
11,841g
239 CS · 7.4/m
I I#333
Naafiri · Jungle
13 / 9 / 7
69% KP
37,282
32.5% share
16,486g
262 CS · 8.1/m
Kenny SouthPark#9502
Rumble · Mid
7 / 4 / 4
37.9% KP
25,382
22.1% share
13,658g
237 CS · 7.3/m
J0HN KIRIAK0U#humus
Qiyana · ADC
5 / 7 / 10
51.7% KP
22,747
19.8% share
14,605g
233 CS · 7.2/m
Saietenth#5229
Leona · Support
2 / 12 / 14
55.2% KP
9,848
8.6% share
8,894g
29 CS · 0.9/m
Red side
VictoryJamppuJam#EUNE
Yorick · Top
7 / 5 / 10
41.5% KP
30,015
22.9% share
15,903g
279 CS · 8.6/m
Daemon Prince#66666
Graves · Jungle
17 / 5 / 7
58.5% KP
32,947
25.1% share
19,218g
251 CS · 7.8/m
Alex93ovo#chi
Heimerdinger · Mid
5 / 8 / 14
46.3% KP
25,284
19.3% share
11,885g
201 CS · 6.2/m
hussars meretrix#EUNE
Ekko · ADC
12 / 5 / 8
48.8% KP
33,955
25.9% share
16,781g
263 CS · 8.1/m
Nuggets#7721
Karma · Support
0 / 6 / 25
61% KP
8,990
6.9% share
10,264g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
