Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 104 days ago
2 / 5 / 24
K / D / A
70.3%
Kill participation
326.2
Damage / min
9,287g
331.3 gold / min
87
37 placed · 6 cleared
27
1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRumble4President#rumb
Yorick · Top
0 / 6 / 5
17.9% KP
15,202
14.1% share
8,608g
194 CS · 6.9/m
KNEE SOCKSS#EUNE
Jarvan IV · Jungle
7 / 9 / 10
60.7% KP
14,893
13.8% share
11,968g
177 CS · 6.3/m
Ø AMATERASU Ø#002
Vladimir · Mid
12 / 6 / 6
64.3% KP
43,612
40.4% share
14,619g
228 CS · 8.1/m
STAY HUMBLE#KoKo
Kalista · ADC
2 / 6 / 4
21.4% KP
11,257
10.4% share
13,035g
265 CS · 9.5/m
Gotsyk#CWL
Camille · Support
7 / 10 / 12
67.9% KP
23,114
21.4% share
11,075g
37 CS · 1.3/m
Red side
VictoryGlorfindel03#EUNE
Teemo · Top
2 / 4 / 8
27% KP
26,716
19.6% share
12,479g
269 CS · 9.6/m
SIMONRV#KR2
Hecarim · Jungle
18 / 7 / 8
70.3% KP
43,153
31.6% share
17,152g
242 CS · 8.6/m
SIKES v9#EUNE
Hwei · Mid
4 / 6 / 15
51.4% KP
28,597
21% share
12,058g
204 CS · 7.3/m
kgxrvl#2137
Twitch · ADC
11 / 6 / 11
59.5% KP
28,857
21.1% share
14,683g
181 CS · 6.5/m
J0HN KIRIAK0U#humus
Alistar · Support
2 / 5 / 24
70.3% KP
9,145
6.7% share
9,287g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
