Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 103 days ago
10 / 5 / 9
K / D / A
50%
Kill participation
1,041.3
Damage / min
15,657g
462.3 gold / min
22
6 placed · 3 cleared
236
7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFederals1#3520
Darius · Top
13 / 6 / 5
45% KP
37,232
25.3% share
18,978g
277 CS · 8.2/m
fill only#chall
Qiyana · Jungle
9 / 9 / 12
52.5% KP
38,544
26.2% share
19,018g
267 CS · 7.9/m
Lick my dagger#SIX9
Katarina · Mid
6 / 11 / 10
40% KP
20,314
13.8% share
14,581g
228 CS · 6.7/m
M26ZB#MEOW
Xerath · ADC
8 / 6 / 13
52.5% KP
37,421
25.4% share
17,558g
302 CS · 8.9/m
drgd#2711
Rell · Support
4 / 6 / 25
72.5% KP
13,694
9.3% share
11,784g
29 CS · 0.9/m
Red side
DefeatOverlord666665#12345
Garen · Top
3 / 8 / 7
26.3% KP
22,356
18.3% share
12,777g
252 CS · 7.4/m
MaxCortisol#spike
Diana · Jungle
11 / 7 / 9
52.6% KP
26,339
21.6% share
17,546g
250 CS · 7.4/m
J0HN KIRIAK0U#humus
Ambessa · Mid
10 / 5 / 9
50% KP
35,264
28.9% share
15,657g
236 CS · 7/m
Lucaaaa#EUNE
Mel · ADC
13 / 11 / 7
52.6% KP
26,366
21.6% share
16,437g
259 CS · 7.6/m
ARES#Supp
Rakan · Support
1 / 9 / 22
60.5% KP
11,832
9.7% share
10,037g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
