Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 103 days ago
11 / 6 / 3
K / D / A
32.6%
Kill participation
1,035.4
Damage / min
15,776g
494 gold / min
19
5 placed · 1 cleared
250
7.8 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLuxLikeYoureDead#EUNE
Garen · Top
3 / 8 / 3
14.6% KP
24,487
14.9% share
12,683g
272 CS · 8.5/m
bia#focus
Hecarim · Jungle
5 / 6 / 12
41.5% KP
25,651
15.6% share
14,466g
266 CS · 8.3/m
L9 fKiηg Kuseni#ζζζζζ
Sylas · Mid
9 / 11 / 8
41.5% KP
41,704
25.3% share
11,784g
175 CS · 5.5/m
LEVU#DOGS
Katarina · ADC
14 / 11 / 7
51.2% KP
40,569
24.6% share
14,790g
201 CS · 6.3/m
veveras003#EUNE
Elise · Support
10 / 7 / 14
58.5% KP
32,466
19.7% share
13,018g
56 CS · 1.8/m
Red side
VictoryJamppuJam#EUNE
Yorick · Top
15 / 6 / 8
53.5% KP
44,868
27.7% share
19,454g
295 CS · 9.2/m
Zac Tyson#jelly
Zac · Jungle
8 / 4 / 18
60.5% KP
38,444
23.7% share
16,136g
261 CS · 8.2/m
J0HN KIRIAK0U#humus
Qiyana · Mid
11 / 6 / 3
32.6% KP
33,065
20.4% share
15,776g
250 CS · 7.8/m
Leash Mе YAYA#dora
Tahm Kench · ADC
3 / 12 / 17
46.5% KP
23,328
14.4% share
11,604g
150 CS · 4.7/m
Leta Loualeta#leta
Zyra · Support
6 / 13 / 18
55.8% KP
22,543
13.9% share
11,890g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
