Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 103 days ago
1 / 3 / 3
K / D / A
40%
Kill participation
250.8
Damage / min
7,528g
344.5 gold / min
10
6 placed · 0 cleared
168
7.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAI JUNGLE#zzzzz
Rengar · Top
2 / 5 / 1
30% KP
8,649
18% share
7,966g
197 CS · 9/m
Cwlciejka#glut
Nidalee · Jungle
2 / 5 / 1
30% KP
13,834
28.8% share
7,495g
151 CS · 6.9/m
J0HN KIRIAK0U#humus
Qiyana · Mid
1 / 3 / 3
40% KP
5,480
11.4% share
7,528g
168 CS · 7.7/m
GórnikWałbrzych#kibic
Mel · ADC
4 / 6 / 1
50% KP
15,013
31.2% share
9,513g
177 CS · 8.1/m
veveras003#EUNE
Janna · Support
1 / 7 / 4
50% KP
5,130
10.7% share
5,712g
21 CS · 1/m
Red side
Victorygramy sobie nie#hehe
Cho'Gath · Top
4 / 1 / 5
34.6% KP
12,576
19.5% share
10,202g
199 CS · 9.1/m
ELO DEMOLISHER#6705
Wukong · Jungle
5 / 2 / 6
42.3% KP
10,738
16.6% share
10,773g
168 CS · 7.7/m
I I#333
Locke · Mid
11 / 1 / 4
57.7% KP
19,963
30.9% share
12,965g
191 CS · 8.7/m
parkour kitten#YOOO
Smolder · ADC
6 / 2 / 6
46.2% KP
17,696
27.4% share
11,425g
179 CS · 8.2/m
Izcrets#EUNE
Rakan · Support
0 / 4 / 13
50% KP
3,652
5.7% share
6,559g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
