Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 103 days ago
10 / 3 / 8
K / D / A
42.9%
Kill participation
756.5
Damage / min
18,453g
631.2 gold / min
24
13 placed · 0 cleared
303
10.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSisyphus#15975
Tryndamere · Top
3 / 8 / 5
44.4% KP
16,535
25.5% share
12,749g
245 CS · 8.4/m
Cwlciejka#glut
Riven · Jungle
8 / 5 / 0
44.4% KP
14,681
22.7% share
16,258g
238 CS · 8.1/m
trickstab#zzz
Kassadin · Mid
0 / 13 / 4
22.2% KP
11,389
17.6% share
8,664g
183 CS · 6.3/m
No1 Razegii Fan#4ever
Mel · ADC
5 / 10 / 1
33.3% KP
15,078
23.3% share
11,640g
220 CS · 7.5/m
UltForCrab#EUW
Janna · Support
2 / 6 / 7
50% KP
7,076
10.9% share
8,122g
28 CS · 1/m
Red side
VictoryHASSANIN#2697
Darius · Top
10 / 6 / 6
38.1% KP
23,568
19% share
13,434g
206 CS · 7/m
wine#ワイン
Jarvan IV · Jungle
10 / 5 / 16
61.9% KP
25,298
20.4% share
14,270g
225 CS · 7.7/m
paleface#333
Xerath · Mid
4 / 2 / 13
40.5% KP
34,125
27.5% share
13,087g
280 CS · 9.6/m
J0HN KIRIAK0U#humus
Syndra · ADC
10 / 3 / 8
42.9% KP
22,116
17.8% share
18,453g
303 CS · 10.4/m
Broken Wings#EUNE
Camille · Support
8 / 2 / 13
50% KP
18,818
15.2% share
10,530g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
