Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 102 days ago
5 / 8 / 9
K / D / A
38.9%
Kill participation
631
Damage / min
12,901g
417.1 gold / min
23
6 placed · 3 cleared
218
7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySisyphus#15975
Dr. Mundo · Top
3 / 7 / 2
16.1% KP
19,093
16.5% share
13,433g
256 CS · 8.3/m
SenyaNumetsu#Dizzy
Taliyah · Jungle
13 / 7 / 10
74.2% KP
37,276
32.2% share
19,018g
242 CS · 7.8/m
duszek#feet
Malphite · Mid
9 / 4 / 10
61.3% KP
28,404
24.5% share
15,933g
249 CS · 8/m
SoloQ Therapy#HELP
Kalista · ADC
3 / 11 / 7
32.3% KP
24,219
20.9% share
13,194g
236 CS · 7.6/m
Lebronze Jamess#1111
Renata Glasc · Support
3 / 7 / 17
64.5% KP
6,832
5.9% share
10,077g
24 CS · 0.8/m
Red side
DefeatNEON XXL#sta1
Camille · Top
11 / 7 / 9
55.6% KP
44,761
34.3% share
14,959g
215 CS · 7/m
Ambis#guts
Ezreal · Jungle
11 / 5 / 2
36.1% KP
33,072
25.4% share
13,365g
234 CS · 7.6/m
J0HN KIRIAK0U#humus
Qiyana · Mid
5 / 8 / 9
38.9% KP
19,519
15% share
12,901g
218 CS · 7/m
VALGAUSPURGAS123#멍청이CN
Vel'Koz · ADC
4 / 6 / 9
36.1% KP
23,383
17.9% share
12,440g
243 CS · 7.9/m
prokrzys#EUNE
Poppy · Support
5 / 5 / 10
41.7% KP
9,725
7.5% share
10,005g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
