Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 102 days ago
7 / 7 / 11
K / D / A
52.9%
Kill participation
909.8
Damage / min
13,858g
414.1 gold / min
17
2 placed · 0 cleared
255
7.6 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTox#Ys0
K'Sante · Top
12 / 7 / 8
45.5% KP
33,133
25.7% share
13,257g
212 CS · 6.3/m
Łűńåćy őƒ ÂÐÇ#ZERO
Locke · Jungle
8 / 11 / 13
47.7% KP
24,845
19.3% share
13,501g
221 CS · 6.6/m
Awangarda#R 1
Qiyana · Mid
9 / 5 / 6
34.1% KP
32,954
25.5% share
13,653g
222 CS · 6.6/m
Khamzat Chimaev#zzz
Swain · ADC
12 / 5 / 9
47.7% KP
27,752
21.5% share
15,484g
237 CS · 7.1/m
roses fall on me#tnite
Lulu · Support
3 / 6 / 22
56.8% KP
10,298
8% share
10,246g
37 CS · 1.1/m
Red side
VictoryCieply Harnas#SMAK
Yorick · Top
9 / 9 / 4
38.2% KP
36,514
25.2% share
17,642g
291 CS · 8.7/m
goodnight gnarz#bye
Evelynn · Jungle
12 / 6 / 8
58.8% KP
32,887
22.7% share
17,246g
237 CS · 7.1/m
J0HN KIRIAK0U#humus
Talon · Mid
7 / 7 / 11
52.9% KP
30,449
21% share
13,858g
255 CS · 7.6/m
Primeloryz#EUNE
Syndra · ADC
6 / 8 / 8
41.2% KP
37,121
25.6% share
16,706g
264 CS · 7.9/m
Angel Konan#EUNE
Leona · Support
0 / 14 / 11
32.4% KP
8,032
5.5% share
8,385g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
