Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 101 days ago
5 / 2 / 1
K / D / A
50%
Kill participation
395.1
Damage / min
9,007g
440.1 gold / min
14
2 placed · 3 cleared
167
8.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
4 / 2 / 8
40% KP
13,455
19.9% share
10,684g
170 CS · 8.3/m
dickbob#ZTHRN
Rengar · Jungle
14 / 1 / 5
63.3% KP
18,821
27.8% share
11,917g
171 CS · 8.4/m
S I V L A#GTP
Ahri · Mid
5 / 3 / 3
26.7% KP
16,987
25.1% share
9,000g
181 CS · 8.8/m
GNS#MNC
Caitlyn · ADC
2 / 5 / 6
26.7% KP
10,878
16.1% share
8,753g
145 CS · 7.1/m
Mr Leona#EUN
Karma · Support
5 / 1 / 12
56.7% KP
7,491
11.1% share
7,402g
15 CS · 0.7/m
Red side
Defeat0l1ck0#urgot
Urgot · Top
2 / 9 / 1
25% KP
20,652
35.9% share
7,434g
138 CS · 6.7/m
vmpr#xzy
Gwen · Jungle
0 / 4 / 1
8.3% KP
5,503
9.6% share
7,452g
167 CS · 8.2/m
J0HN KIRIAK0U#humus
Talon · Mid
5 / 2 / 1
50% KP
8,086
14% share
9,007g
167 CS · 8.2/m
oxoo kindredking#JESUS
Draven · ADC
5 / 10 / 0
41.7% KP
12,915
22.4% share
10,149g
158 CS · 7.7/m
c0Dek0#EUNE
Maokai · Support
0 / 5 / 7
58.3% KP
10,403
18.1% share
5,633g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
