Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 101 days ago
9 / 2 / 2
K / D / A
33.3%
Kill participation
769.9
Damage / min
13,637g
558.5 gold / min
16
5 placed · 0 cleared
218
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecromartin#Necro
Jayce · Top
0 / 3 / 2
15.4% KP
18,089
25.2% share
8,425g
223 CS · 9.1/m
Mc CJ#zola
Rek'Sai · Jungle
2 / 5 / 2
30.8% KP
7,469
10.4% share
8,193g
131 CS · 5.4/m
No1 Razegii Fan#4ever
Mel · Mid
6 / 7 / 2
61.5% KP
18,144
25.3% share
9,618g
183 CS · 7.5/m
Kapříček#SKTT1
Miss Fortune · ADC
3 / 8 / 4
53.8% KP
14,633
20.4% share
10,794g
167 CS · 6.8/m
antek4#EUNE
Seraphine · Support
2 / 10 / 7
69.2% KP
13,325
18.6% share
7,059g
48 CS · 2/m
Red side
Victorylukajdaq#999
Dr. Mundo · Top
4 / 1 / 2
18.2% KP
13,030
15.6% share
11,723g
246 CS · 10.1/m
SommerLiebe#EUNE
Taliyah · Jungle
9 / 4 / 11
60.6% KP
24,472
29.3% share
14,072g
230 CS · 9.4/m
J0HN KIRIAK0U#humus
Qiyana · Mid
9 / 2 / 2
33.3% KP
18,799
22.5% share
13,637g
218 CS · 8.9/m
Dimisek0#EUNE
Cassiopeia · ADC
9 / 3 / 10
57.6% KP
21,217
25.4% share
12,700g
201 CS · 8.2/m
진홍빛추적자#6072
Nautilus · Support
2 / 3 / 11
39.4% KP
5,952
7.1% share
7,850g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
